That change in rendering pipeline also means PC-VR games, as rendered by a wired Quest, will look blurrier than on native PC headsets. Higher-end AMD cards will eventually be supported, Oculus reps tell Ars, while weaker Nvidia cards like the GTX 970 and the notebook variant of the GTX 1060 are not currently supported. AMD-graphics-card owners get some lousy news today: your systems will not work with Oculus Link at launch. In the meantime, Oculus has confirmed a jump in required PC specs for Oculus Link use, which we knew might be coming due to Link's additional rendering pipeline demands. We'll return after testing to confirm whether SteamVR also works properly via Oculus Link. With Oculus Link enabled, the standalone Quest can now connect, via USB Type-C 3 cable, to a PC of your choosing and access the higher-powered VR library on PC storefronts like Oculus Home. If so, head here for a refresher on what the Oculus Quest headset is, then here for an explanation of why this new Oculus Link update is a big deal.) (If you're unfamiliar with the slightly confusing Oculus ecosystem of virtual reality, the above sentences are likely a bit confusing. The Oculus Home app on Windows PCs has just been updated to support the standalone Oculus Quest, two months after the "Oculus Link" feature was teased and demonstrated at the most recent Oculus Connect conference. Oculus Quest owners, your chance to dive into the world of PC-VR gaming has begun.
0 Comments
Leave a Reply. |