![]() There was probably something in there about the morale system or how to purchase generals that I missed, but they didn’t make my job easy there. They get the message across well enough but I feel like I’ve missed something. It’s also obvious the developers aren’t native English speakers with the broken, poorly translated sounding tutorials. It’s entirely possible I’m just playing the game wrong, but the developer isn’t helping anything there by making the control layout pretty unintuitive generally playing the game is easy, but navigating the menus and their tiny buttons needs a little work. ![]() I’m not excited, or thinking, I’m just moving, and sometimes not even that when I run up against mountains or rivers that bring my army to a crawl. This may not be the case, but that’s the feeling I get playing the game. The strategy seems more to be in number crunching as you slowly move across the board and less in anything actually happening. ![]() They feel weighed down, and that might be appropriate for the time period but I don’t feel like Napoleon when I’m playing, I feel like one of the guys who lost. It’s pretty obvious at the start that only having a few units would be boring, but increasing the amount of units just makes it tedious. At this point I haven’t learned enough about the game to be good at it, and they are just throwing more and more enemy units at me and I have to hope I get lucky. It feels a little tedious and boring after the first few missions. This adds to the fact that the combat is fairly slow paced, with not much action happening and nothing dynamic (you can’t push enemy units out of territories or anything like that) going on. It’s a minor annoyance, but an annoyance none-the-less. ![]() It isn’t that long when compared to Civilization Revolution or Strategy & Tactics (but you can skip it in S&T) but it can run longer than I (who would like to play the game) would want. The most annoying part about this bit is I can’t find a way to skip it (I have now found it, but it’s super tiny and hard to see and hit in the corner). When your turn is completed, you hit a button to go to the next turn (and if you can possibly perform one single action it asks you “are you sure”, then you watch your opponent’s turn and can continue playing. There are a few more complexities to the combat system: units can move and then attack, but can’t move after attacking (except when certain generals are involved, it seems), and they gain morale after victories and lose it after defeats or when enemy units are on two sides of their hexes (covering 4 or more of the six spaces around them) but how much this actually affects combat I couldn’t tell you. These generals are essential to use during combat, as units not being lead by one will crumble against an assault from ones that are. And some units are equipped with generals (again I think you can buy them but I can’t figure out how, it has something to do with cities and medals) that give them combat bonuses and the units around them slightly smaller bonuses. The more cities are upgraded, the better units they can build (you can also spend more gold to make units with more “troops” (life) but I’m not certain it has any real benefit). These are pretty cookie-cutter: infantry is cheap and good at defense, cavalry can move two spaces and is in the middle, and artillery can attack over spaces and is good at offense but terrible at defense. **Entirely new general role-play system and military academy system.Units are created in cities, each specializing in a different unit type: infantry, artillery, and cavalry. ![]() 『Imperial Eagle』 『Coalition』『Holy Rome Empire』『Eastern Overlord』『Rise of America』『Sun Never Sets』 【Conquest】 6 Conquest scenarios of the age. Besides using strategy to beat the enemies, you can also purchase items in shops, hire generals in taverns and exchange supplies in markets. The map system is entirely redesigned which supports seamless zooming and the territory and borders of each nation is shown clearly. Every troop can gain battle experience and when they become elite forces, their battle effectiveness will be greatly improved. Every troop has its own distinguishing features and if you can master them efficiently, you will be invincible. Every general can come up from ranks, from a common soldier to a marshal, from a citizen to an Emperor. It’s an entirely new gaming mode, adding general skills and a new item system, and there are more t an 200 famous generals to choose including『Napoleon, Murat, Wellington, Nelson, Kutusov, Washington』and so on. Introduction Your Excellency, Commander! Welcome to the 18th century, the Age of Napoleon. ![]()
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